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Makefile cross compile c static library linux mac os cgo
Makefile cross compile c static library linux mac os cgo










makefile cross compile c static library linux mac os cgo
  1. #Makefile cross compile c static library linux mac os cgo how to
  2. #Makefile cross compile c static library linux mac os cgo install
  3. #Makefile cross compile c static library linux mac os cgo download

You don't need to include gl.h as it is already included DGLFW_USE_RETINA=0 -DBUILD_SHARED_LIBS=1 -DCMAKE_C_FLAGS="-Wno-deprecated" cd to the top level glfw folder created in the previous step.

#Makefile cross compile c static library linux mac os cgo download

  • download and unzip the GLFW Source package.
  • Unfortunately thisĬompile time, which is why we have to build To use the same framebuffer size as the window size. HiDPI, e.g., Retina, displays), the viewport will appear in the lower leftĬorner of your hiDPI window. If your viewport is set to the window size (as it normally would be, prior to

    #Makefile cross compile c static library linux mac os cgo install

  • To install GLFW, normally you could install it as a MacPorts port.įor this course, we need to install a modified GLFW library.ĭefault differentiates window and framebuffer sizes.
  • Be sure that you've run xcode-setup -install.
  • Click on the red square to stop the program.Īpple LLVM version 6.1.0 (clang-602.0.53) (based on LLVM 3.66.0svn), 5.1 (clang-503.0.40) (based on LLVM 3.4svn)
  • Click on the "Console" tab on the lower part of the central pane to view the console output of the program, if any.
  • On the "sampleapp Debug" configuration page, check "Enable auto build" and click "Run".
  • It will create a "sampleapp Debug" application.
  • On the "Create, manage, and run configurations" page, double click on "C/C++ Application".
  • ( ), click on the drop-down menu and select
  • Under the play button on the second menu bar.
  • On the main menu, select "Project→Build All" ( Fig.
  • Be sure to click "Apply" before clicking "OK" ( Fig.
  • Repeat the above two steps to add "glfw3", "m", "Xrandr", "Xi", "X11", "Xxf86vm", and "pthread" libraries.
  • On the popup dialog box type "GL" and click "OK".
  • On the "Libraries (-l)" pane click the add file ( ) button ( Fig.
  • Under the "Tool Settings" tab,Ĭlick "GCC C++ Linker→Libraries" ( Fig.
  • On the "Properties for sampleapp" page,Ĭlick "C/C++ Build→Settings".
  • Select "Properties" to tell the linker which libraries need to be added ( Fig.
  • Right click on "sampleapp" on the first line of the "C/C++" pane on the left and.
  • Name on the left pane to import all files in the directory), and click "Finish" Want imported, for example, the provided server.c (or click the directory

    makefile cross compile c static library linux mac os cgo

  • Once the directory is identified, click on all the source files on the right pane you.
  • You're telling eclipse the directory where your source files are, not the source files themselves. In browsing for the directory, remember that Or click the "Browse" button next to "From directory:" to choose the directory
  • On the "File system" page, either type in the directory where your source file resides,.
  • On the "Select" page, choose "General→File System" and click "Next >".
  • Right click on "sampleapp" on the first line of the "Project Explorer" tab on the left and.
  • "Executable→Empty Project", and select the appropriate toolchainĬross compiling, I choose the "Linux GCC" toolchain. In the panels below, specify project type,
  • Give the project a name, e.g., "sampleapp".
  • If the C/C++ perspective is not available, choose "Other." and it should show
  • Open the C/C++ perspective: on the main menu select.
  • Start up Eclipse and choose your workspace, click "OK".
  • Eclipse 3.7.2 project ( graphical step-by-step):.
  • makefile cross compile c static library linux mac os cgo

    The last three libraries are needed on Ubuntu 14.04.1. lglfw3 -lGL -lm -lXrandr -lXi -lX11 -lXxf86vm -lpthread To make a GLFW application on the command line, use the following linker options:.If you want to include glu.h automatically, set the You don't need to include gl.h as it is already included in glfw3.h.įor an example, see the provided sample source code. In your OpenGL source files, include the following line:.Unzip the source file and change your working directory to the glfw-3.0.4 directory. At the time of writing, the GLFW package one gets with apt-get is version 2.7 whereas we're using version 3.0.4.Sudo apt-get install cmake xorg-dev libglu1-mesa-dev First install GLFW's dependencies, including OpenGL/Mesa:.Version: Ubuntu 14.04.1 LTS (Trusty Tahr), 12.04.5 LTS (Precise Pangolin) Search path, and link with libraries such as glew, expat, jpeg, and

    #Makefile cross compile c static library linux mac os cgo how to

    To find out how to specify command line options, add to header file You can also try out someĮxamples with buffer objects and shaders.įor instructions on how to build GLUT programs, please refer to the course Sample code: the sample Makefile and sourceĬode build a simple line drawing application and runs on Linux,












    Makefile cross compile c static library linux mac os cgo